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Helldivers 2 Patch 1.000.10 Takes Aim at Matchmaking, PC Black Screen, and Preps for Increased Server Capacity

Helldivers 2 Patch 1.000.10 Takes Aim at Matchmaking, PC Black Screen, and Preps for Increased Server Capacity

Helldivers 2 Patch 1.000.10 is starting to roll out on Steam and PS5, which developer Arrowhead hopes will address some of the numerous issues that fans have encountered over the past week.

Chief among them are issues with matchmaking and server issues, as well as the PC black screen problem. Arrowhead CEO Johan Pilestedt wrote on X/Twitter, “Patch going out now. Highlights include resolved matchmaking and prep for increased server load. Let’s gooo!”

Helldivers 2 has been a hit since its release, even sparking renewed interest in Starship Troopers, the film from which it draws quite a bit of inspiration. We praised it in our review as the “rare modern multiplayer game that does almost everything right.” Over the weekend it passed the all-time Steam concurrent record set by Grand Theft Auto 5 despite a server cap intended to address stability issues.

But while well-received among fans, Helldivers 2 has been wracked by the “servers at capacity” issue among other problems since launch, with some fans refusing to log out to ensure they keep their spot. It’s been bad enough that even Pilestedt has cautioned against buying the game until its issues can be full resolved.

In the meantime, you can read the full patch notes below. For more, check out our Helldivers 2 best weapons tier list and the Terminids and Automatons Enemy List.

Helldivers 2 Patch 1.000.10 Patch Notes


  • Fixed crash when replicating ragdoll momentum.
  • Fixed crash when replicating destructions.
  • Fixed crash when displaying the mission end rewards.
  • Resolved a 100% block issue for quickplay matchmaking on PC.
  • Tuned extract civilian mission difficulty.
  • Improved the way that we handle platform authentication to avoid things like the black screen issue at startup.
  • Improvements to our client > backend communication for better backend performance.
  • Implemented an automatic retry mechanism to quickplay.
  • Added proper login error message for error “10002038.”

Known Issues

These are issues that were either introduced by this patch and are being worked on, or are from a previous version and have not yet been fixed.

  • Login rate limiting when many are logging in at the same time.
  • Players can become disconnected during play.
  • Rewards and other progress may be delayed or not attributed.
  • Various UI issues may appear when the game interacts with servers.
  • Pick-up of certain objects in-game may cause characters to freeze in place for an extended period of time.
  • Other unknown behaviors may occur.
  • Japanese VO is missing from intro cutscene and Ship TV.
  • Armor values for light/medium/heavy armor do not currently function as intended.

Kat Bailey is IGN’s News Director as well as co-host of Nintendo Voice Chat. Have a tip? Send her a DM at @the_katbot.

The article was first published here

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